A brief is a statement that guides students to design and develop a fit for purpose, successful outcome. The brief guides the design thinking processes and is a core element of ‘intervention by design’; the essence of Technology education.
Brief development is an authentic, iterative, and very personal, and ever evolving, dynamic process. Because of this, how students approach it, can look different as they bring their individual personalities and approaches to iteratively refine it, describing and justifying the outcome that is being developed.
Indicators of progression
The indicators of progression describe the knowledge, skills, and understandings that students should be demonstrating in the Brief development component of the Technology learning area.
Indicators are provided for each level of the curriculum and are accompanied by guidance for teachers.
In these two videos students share their ideas on specifications for two famous outcomes and creating an initial brief for their own practice.
A years 7–8 project on primary playground redesign was an authentic context to look at brief development.
Students from years 6–9 developed outcomes for an annual community light festival. To create successful outcomes they worked through brief development.
MacKenzie Parker developed a Bluetooth application to retain and share information on container weight for the company STEELBRO. MacKenzie invested time in developing the brief before going ahead with the application.
Technology in the School Journal and Connected
Acknowledgment: This paper is derived from an earlier version by Dr Vicki Compton and Cliff Harwood.