Teaching snapshots
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Tāhūrangi is the new online curriculum hub for Te Tāhuhu o te Mātauranga | Ministry of Education.
This section provides an for teachers to share ideas they have successfully used in their classroom . It includes: strategies for delivering a particular aspect of the Technology curriculum, activities which have engaged student interest, used in the classroom, interaction with the wider community, and promotion of technology education/subject areas.
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Food technology – Key ingredient in cross-curricular learning
Years 7–10 students create a recipe, explore the science of cooking, and develop a food bag when food technology te reo Māori, science, and literacy merge.
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Career videos – examples of digital outcomes
Years 4–6 students extended interests projects into designing and developing digital outcomes as career videos.
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Designing and developing digital outcomes for a marae visit
Year 6 students created digital interactive presentations to help other students before a marae visit.
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A STEAM approach to introducing computational thinking
Years 2–3 students from Grant's Braes School learnt about technology through a STEAM programme of learning.
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Digital technologies curriculum content and designing games
Year 10 students created game concepts to help other students understand hauora (health and wellbeing).
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Exploring technological systems and computational thinking using household appliances
Years 1–3 students learnt about technological systems and applied computational thinking.
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Local curriculum in technology using a light festival
Queenstown year 6 and year 9 students create themed installations for the annual, local LUMA light festival.
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Local curriculum design in year 12: Manufacturing predator traps
Students are helping to protect their local ecosystem through designing and developing materials outcomes.
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Liquid nitrogen ice cream for a food market vendor
A year 13 student created a prototype for a liquid nitrogen ice cream maker.
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Games for rainy days, years 1 –3
Years 1–3 students explore attributes of games and create their own.