"Lighting the Sky with Raspberry Pi", Connected, level 2, November 2018
14 November 2018
Students at Fernridge School have created a digital light display for Matariki using Raspberry Pi computers.
You can find the article and the teaching notes here: Lighting the Sky with Raspberry Pi, Connected, level 2, November 2018
Other useful resources
- Night-lights as technological systems – These students made a plastic casing using their light design and created a circuit using LED lights.
- Astronomy and e-textiles – These students created a digital display of their star signs using LED lights and a piece of embroidery.
- Te Wairepo/York Stream focus – These students created an art display using the internet of things. The perspex fish changed colour depending on the water temperature and dissolved oxygen levels in the Te Wairepo/York Stream.
- Höweler + Yoon's swing time illuminates Boston park – LED lighting within the swings is regulated by custom micro-controllers that signal their activity levels. This means when they are static, they emit a soft, white light and when in motion, they switch from white to purple.
- Lighting with a digital and design focus – These students 3D printed a prototype of their light design.
Discussion questions
These could include:
- What are the components for these different lighting systems?
- What are the inputs and the outputs for these lighting systems?
- How does the lighting system transform an input into an output?
- To make the LED lights flash the students had to programme the Raspberry Pi. What were some of the simple step-by-step instructions developed for this task? What debugging did they have to do on the program to make sure that the lights lit up in a sequence?
Component | Indicator | Level |
Technological systems |
| 2 |
Technological area | Progress outcome | |
Computational thinking for digital technologies | PO1: In authentic contexts and taking account of end-users, students use their decomposition skills to break down simple non-computerised tasks into precise, unambiguous, step-by-step instructions (algorithmic thinking). They give these instructions, identify any errors in them as they are followed, and correct them (simple debugging). |