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Year 2/3 students learnt about technological systems focusing on a toys , then designed and developed their own toys, which incorporated a simple system. Read more
In response to a misunderstanding about whether food can be a technological outcome, students were given an exploratory lesson in food technology. Read more
This unit reinforces year 10 students' understanding of brief development – through recreating, testing and Burger King’s product, the bacon sundae. Read more
Having students experiment with ingredients proved a successful strategy for teaching technological products. Read more
Paloma's wearable art design for her client, the Te Papa Store, was displayed in the main window of the Museum of New Zealand Te Papa Tongarewa as part of a focus on the World of Wearable Arts events in Wellington. Read more
Asked to design wearable art on the theme 'Glitz and glamour', Ruby created a costume inspired by the work of artist Gustav Klimt. Read more
Design and Visual Communication (DVC) teachers at Rangitoto College have developed some new strategies to improve the dynamism and effectiveness within their students' sketching techniques. Read more
Nine Year 11-13 students from Mercury Bay Area School in Whitianga are constructing a kitset aeroplane. Read more
As part of a revamp of the biotechnology course, this teacher learnt about Rongoā Māori and developed a new unit in which students could learn from the technological process she had followed. Read more