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Ministry of Education.
Kaua e rangiruatia te hāpai o te hoe; e kore to tātou waka e ū ki uta

Technology Unit Planning: Toys and Games Planning Unit: Overview


Toys twister
Toys monopoly2


Room 8; Year 1 and 2

Teacher: Tash Martin
Class grouping: Whole class teaching, individual and small groups for teacher focus.
Duration: 1 week
Contexts: Personal, Home, School, Community.

Curriculum Focus


  • Technology
  • Areas of Learning: Creative Design, Materials

Integrated Curriculum (Not assessed)


  • Literacy: Oral Language-Express ideas, Written Language
  •  Numeracy: Children carried on with number knowledge and all groups had toy/game problem solving worksheets.
  •  Health and Physical Education: Interpersonal Skills-Express ideas, and feelings and listen to others.
  •  Social Sciences: Continuity and Change: Understand the past, present and possible futures.
  •  Arts: Understanding-sharing how works are made and their purpose. Developing Visual ideas. Communicating their work and describing ideas.


Toys and Games: Overview | Achievement Objectives | Key Competencies and Learning Experiences

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