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There are 2 results for 'fitness for purpose in its broadest sense '.
I have been discussing fitness for purpose in the broadest sense with my students and would like to seek clarity on this. Can you explain to me what students should consider in fitness for purpose in its broadest sense in a digital context? I wonder if there are generic understandings that would apply to all of the digital medias used – print, information systems, web, game design, and programming – but also some that would be only specific to a particular area.
Can you explain to me what students should consider in fitness for purpose in its broadest sense in a programming context?