Computer Game Development
Columba College
11
1
6
This Year 11 Digital Technology course extends the knowledge and skills students learnt in Year 10 Digital Technology. It strengthens students' core knowledge related to the management of digital information, including ethical issues relating to use of digital information and the key features of operating systems and application software. They will develop skills and knowledge of tools and techniques in the areas of digital information, digital media and computer programming. Students will apply their knowledge and skill when developing their own computer game and related promotional materials using technological practice.
Technological Practice and Digital Technological Knowledge
-
Determine
stakeholders
preferences in
computer
games
- Design and create survey (word processing/layout and design skills)
-
Create database to hold survey data, use queries to analyse results and
select final stakeholders (database skills) -
Create mail merge to pitch top 3 game ideas to final stakeholders
(integrate database and word processing skills)
-
Refine brief for
computer
game and
develop
working
prototype
- Plan computer game/refine brief
- Trial and select resources
-
Write computer game code (computer programming
skills) - Trial and select programming techniques
- Test game functionality (computer programming skills)
- Gather stakeholder feedback and evaluate prototype
-
Develop
concept for
computer
game logo and
create
marketing
materials for
the game
- Explore/analyse exisiting solutions
- Develop concepts
- Select concept (with stakeholder feedback)
- Create logo (vector graphics skills)
-
Create dvd cover, game review or
instruction manual (desktop publishing
skills)