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There are 414 results.
Year 10 students created game concepts to help other students understand hauora (health and wellbeing). Read more
Queenstown year 6 and year 9 students create themed installations for the annual, local LUMA light festival. Read more
Years 1–3 students learnt about technological systems and applied computational thinking. Read more
Students are helping to protect their local ecosystem in their hard materials programme. Read more
A year 5–6 teacher introduced the revised digital technologies curriculum content through a simple class activity. Read more
Christopher Dirks designed a new train station for Meadowbank so that they would be better connected to surrounding transport. Read more
MacKenzie Parker demonstrated outstanding planning for practice and technological modelling in his scholarship project developing a Bluetooth application. Read more
Years 1–3 students explore attributes of games and create their own. Read more
A redesign of the school playground became a rich learning opportunity for years 7–8 students. Read more
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